Document Type
Article
Publication Date
3-19-2017
Keywords
experiential learning, DementiaHack 2017, hackathon, cause hacking, build solutions, systems analysis
Abstract
A modern day hackathon is an outstanding vehicle for experiential learning. DementiaHack 2017, was an exemplary cause hackathon with incredible civic spirit, an urgent global cause and showcase of epic organizational skills. Participants worked in teams to tackle problems faced by stakeholders in 4 challenge sets: person with dementia, their family caregivers, industry caretakers and researchers.
Faculty
Faculty of Applied Science and Technology
School
School of Applied Computing
Journal
Terms of Use
Terms of Use for Works posted in SOURCE.
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.
Original Publication Citation
Buchner, M. (2017). Cause hackathon as experiential learning. [Web log]. Retrieved from https://www.linkedin.com/pulse/dementiahack-2017-cause-hackathon-exercise-learning-mark-buchner
SOURCE Citation
Buchner, Mark, "Cause Hackathon as Experiential Learning" (2017). Faculty Publications and Scholarship. 11.
https://source.sheridancollege.ca/fast_appl_publ/11