Wanderfall

Wanderfall

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Author Type

Student

Document Type

Video

Description

Wanderfall is an action adventure puzzle game, focused on a young boy’s journey through an ancient cave system. The boy accidentally finds himself trapped in a cave, surrounded by unfamiliar pathways and challenges.

Luckily, he finds a hoverboard, which gives him hope in finding a way to exit and return to the surface.

The hoverboard grants him the ability to travel quickly along the uneven terrain found within the cave. The gameplay is fluid and encourages the player to master the controls and rhythm needed to operate the hoverboard. Hard to reach pathways require combo based movement and act as a form of puzzle.

Publication Date

2018

Keywords

video game, game design, level design, art animation, programming

Faculty

Faculty: Faculty of Animation, Arts & Design (FAAD)

Program

Honours Bachelor of Game Design

Terms of Use

Terms of Use for Works posted in SOURCE.

Creative Commons License

Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.

Original Citation

Bartley, L., Fang, R., Wei-Xian-Liang, N., Qinmei, L., Murray, D., Obbema, A., Whittaker, M. (2018). Wanderfall. Faculty of Animation, Arts & Design. Sheridan College.

Wanderfall

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