Wanderfall
Loading...
Files
Document Type
Video
Description
Wanderfall is an action adventure puzzle game, focused on a young boy’s journey through an ancient cave system. The boy accidentally finds himself trapped in a cave, surrounded by unfamiliar pathways and challenges.
Luckily, he finds a hoverboard, which gives him hope in finding a way to exit and return to the surface.
The hoverboard grants him the ability to travel quickly along the uneven terrain found within the cave. The gameplay is fluid and encourages the player to master the controls and rhythm needed to operate the hoverboard. Hard to reach pathways require combo based movement and act as a form of puzzle.
Publication Date
2018
Keywords
video game, game design, level design, art animation, programming
Faculty
Faculty: Faculty of Animation, Arts & Design (FAAD)
Program
Honours Bachelor of Game Design
Terms of Use
Terms of Use for Works posted in SOURCE.
Copyright
© Lauren Bartley, Rin Fang, Nelson Wei-Xian-Liang, Liu Qinmei, Devin Murray, Aidan Obbema, Michael Whittaker
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.
SOURCE Citation
Bartley, Lauren; Fang, Rin; Liang, Nelson Wei-Xian; Qinmei, Liu; Murray, Devin; Obbema, Aidan; and Whittaker, Michael, "Wanderfall" (2018). 2018 Student Capstone Projects. 9.
https://source.sheridancollege.ca/swfaad_capstone_game_design_2018/9
Original Citation
Bartley, L., Fang, R., Wei-Xian-Liang, N., Qinmei, L., Murray, D., Obbema, A., Whittaker, M. (2018). Wanderfall. Faculty of Animation, Arts & Design. Sheridan College.