Project Amatsuki

Project Amatsuki

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Author Type

Student

Document Type

Video

Description

PROJECT AMATSUKI is a 3D bullet hell shoot ’em up developed as part of the capstone year at Sheridan College’s game design program. Team Galaxy Brain (Dexter Truong, Tianyao Liu, Nicola Battista) developed this game to provide a semi-hardcore experience for seasoned players of similar genres, while tackling the challenges in translating traditionally 2D design to 3D space. The result is a vertical slice of what a full game can look like.

You are given access to a multitude of abilities, including free flight, dodging with invincibility to projectiles, time slow, and a plethora of weapons adapted to different scenarios, each with their own strengths and weaknesses. You must traverse through an abandoned lab consisting of waves of different enemies that fire dense projectile patterns, ultimately culminating in a challenging boss battle.

Publication Date

2020

Keywords

video game, game design, level design, art animation, programming

Faculty

Faculty of Animation, Arts & Design (FAAD)

Program

Honours Bachelor of Game Design

Terms of Use

Terms of Use for Works posted in SOURCE.

Creative Commons License

Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.

Original Citation

Battista, N., Liu, T., Truong, D. (2020) Project Amatsuki. Faculty of Animation, Arts & Design. Sheridan College.

Project Amatsuki

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