Delta: Genesis
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Document Type
Video
Description
DELTA: Genesis is a retro-stylized movement shooter developed with Unity for desktop platforms with a game design emphasis on its key mechanic of allowing the player to toggle the plane of their own gravity upside down.
Take control of Icarus as they fight to unveil to the truth upon an order known as “The Golden Rays of Guidance”. Use Icarus’s new gravity-shifting technology and stolen high-tech weaponry to shift, blast, and dash your way to freedom.
As a love letter to the PS1 era and fans of movement shooter sensations like Ultrakill, we hope to deliver an engaging rapid-fire experience into the world of Sol.
Publication Date
2024
Keywords
video game, game design, level design, art animation, programming
Faculty
Faculty of Animation, Arts & Design (FAAD)
Program
Honours Bachelor of Game Design
Terms of Use
Terms of Use for Works posted in SOURCE.
Copyright
© Timothy Yang, Michael Wang, Ginny Xia, Mavis Feener, Adam Heino, Yuri Arthur Okada
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.
SOURCE Citation
Yang, Timothy; Wang, Michael; Xia, Ginny; Feener, Mavis; Heino, Adam; and Okada, Yuri Arthur, "Delta: Genesis" (2024). 2024 Student Capstone Projects. 12.
https://source.sheridancollege.ca/swfaad_capstone_game_design_2024/12
Original Citation
Yang, T., Wang, M., Xia, G., Feener, M., Heino, A., Okada, Y. A. (2024). Delta: Genesis. Faculty of Animation, Arts & Design. Sheridan College.