Document Type

Article

Publication Date

11-9-2015

Keywords

key frames, video-editing, learning, flipbook, media education

Abstract

This study attempts to identify how best to teach the concept of key frames to students in postsecondary education. Key frames are used to help generate movement when creating visual effects inside editing software. The concept is essential for the students to learn, as it is the foundation for many more complicated visual effects required for use in editing. As a teacher I have noticed that students who are new to the subject of video-editing often struggle with the concept of key frames when they are learning it for the first time. Using action research this study looks at investigating the best methods to effectively teach the concept of key frames by adding the component of a flipbook activity to increase their success. The participants filled out several questionnaires throughout the process to see which methods helped best with comprehension. The students indicated that the flipbook assisted in their understanding; however ultimately a mix of methods is required since each student learns in a different way.

Faculty

Faculty of Animation, Arts & Design (FAAD)

Journal

Media Education Research Journal

Volume

6

Issue

2

First Page

40

Last Page

54

Terms of Use

Terms of Use for Works posted in SOURCE.

Creative Commons License

Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.

Original Publication Citation

McGlynn, V. (2016). How to teach the concept of 'key Frames' to post-secondary students. Media Education Research Journal. 6(2), 40-54.

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